←
stimpacked
Twilight Templar (High Templar)

Protoss

Twilight Templar (High Templar)

SupportBiologicalLightPsionicGroundUnique
4/7
Speed
6+
Evade
5+
Armour
3
HP
3
Shield
G+A4 abs

Tier 1

1 - 1 models

Supply 0

Tier 2

2 - 2 models

Supply 1

Tier 3

- models

Supply 0

Points230 S
Bound by the KhalaReaction · 0 Psionic Energy

Use when the of another Unit 8" of this Unit is reduced. Return one Non-Unique Exhausted Tactical Card to the state.

Warp-InActive · 1 Psionic Energy

Resolve the (6) effect.

Psionic GaleActive · 2 Psionic Energy

Set a Psionic Storm token 10" and Line of Sight of this Unit. This token is not removed if this Unit is Destroyed. At the End of each Phase, set a Psionic Storm Blast Template on the centre of this token. For each Unit that has at least one model whose base is partially covered by the template, roll 3 dice, plus 1 additional die for each model in that Unit whose base is partially covered. For each result of 4+, that Unit suffers an effect depending on the current Phase: Movement Phase: (1). Assault Phase: 1 Damage. If multiple effects trigger at the End of the Assault Phase, resolve them in the order specified in Part 8.9.4.

FeedbackActive · 1 Psionic Energy

Target one Mechanical or Psionic Unit 8". Until the End of the Round, after that Unit resolves an Active or Reaction (excluding abilities granted by a Tactical Card or Faction Card), it suffers (3).

NameRNGRoAHitDmg
Psi Blast823+2

Target: AllSurge: Light (D3)

Keywords:

NameRNGRoAHitDmg
StrikeE14+1

Target: Ground