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stimpacked
Ravager

Zerg

Ravager

CoreArmouredBiologicalGround
4/8
Speed
5+
Evade
5+
Armour
9
HP
3
Size
Gnd7 abs

Tier 1

- models

Supply 0

Tier 2

1 - 1 models

Supply 1

Tier 3

2 - 2 models

Supply 2

Points160 S / 270 L
SquadronPassive

This Unit’s Horizontal Coherency is 4".

Bloated Bile DuctsPassive+20 pts

Increase the area of effect of this Unit's Corrosive Bile ability to 2".

Corrosive BileActive · 1 Biomass

For each model in this Unit, set one Corrosive Bile token on the battlefield 14" of that model. These tokens are not removed if this Unit is Destroyed. At the End of the Assault Phase, each Unit suffers 5 (1) effect for each of this Unit's Corrosive Bile tokens it is 1" of. Then, remove all of this Unit's Corrosive Bile tokens from the battlefield. If multiple effects trigger at the End of the Assault Phase, resolve them in the order specified in Part 8.9.4.

Deep TunnelActive · 1 Biomass

Set a Ravager Burrow token 12" of any model in this Unit. At the End of the Round, the may set all models of this Unit in Coherency, treating the Ravager Burrow token as the . The Ravager Burrow token has .

Burrow AmbushPassive+20 pts

When this Unit is nominated to deploy from the , it may resolve the (18) effect from the 's . No model may be set 10" of any model. This Unit's Activation ends.

NameRNGRoAHitDmg
Plasma Discharge1243+1

Target: GroundSurge: Light (D3+1)

Potent BilePassive+20 pts

Before an Unit resolves an Armour Roll against the effect generated by this Unit's Corrosive Bile ability, that Unit suffers Armour (1).

Devastating ChargePassive

Immediately after this Unit completes a successful Charge, resolve the (2) 4+ effect.

NameRNGRoAHitDmg
ClawsE24+1

Target: GroundSurge: - (-)