stimpacked

Zerg
Hydralisk
EliteBiologicalLightGround
4/8
Speed
5+
Evade
5+
Armour
4
HP
2
Size
G+A12"6 abs
Squad
1 - 1/1
2 - 2/2
3 - 4/3
SquadronPassive
This Unit’s Horizontal Coherency is 4".
Ancillary CarapacePassive+20 pts
This Unit gains (1) on the first Armour Roll of each Activation.
LurkingPassive+10 pts
If this Unit has , it is eligible to make an Evade Roll against the first Ranged Attack targeting it this Round. If this Unit is , it gains +1 to this Evade Roll.
Burrow AmbushPassive+20 pts
When this Unit is nominated to deploy from the , it may resolve the (18) effect from the 's . No model may be set 10" of any model. This Unit's Activation ends.
| Name | RNG | RoA | Hit | Dmg |
|---|---|---|---|---|
| Needle Spines Surge: Light, Armoured (D3+1) | 12 | 3 | 3+ | 2 |
LungeReaction
When another Unit 10" is the target of a Ranged Attack, after the attack is fully resolved, this Unit, if , may perform a Move action Directly Towards the attacking Unit.
Grooved SpinesPassive+20 pts
This Unit's Needle Spines ranged weapon gains (16").
| Name | RNG | RoA | Hit | Dmg |
|---|---|---|---|---|
| Scythe Surge: - | E | 2 | 4+ | 1 |
Points140 / 260