
Protoss
High Templar
Tier 1
1 - 1 models
Supply 0
Tier 2
2 - 2 models
Supply 1
Tier 3
3 - 4 models
Supply 2
While this Unit's is 2, it gains the following effects: The first resolved by this Unit each Round has its PE cost reduced by 1 (to a minimum of 0). Apply a +1 to the dice rolled for its Psionic Storm .
Set a Psionic Storm token 10" and Line of Sight of this Unit. This token is not removed if this Unit is Destroyed. At the End of each Phase, set a Psionic Storm Blast Template on the centre of this token. For each Unit that has at least one model whose base is partially covered by the template, roll 3 dice, plus 1 additional die for each model in that Unit whose base is partially covered. For each result of 5+, that Unit suffers an effect depending on the current Phase: Movement Phase: (1). Assault Phase: 1 Damage. If multiple effects trigger at the End of the Assault Phase, resolve them in the order specified in Part 8.9.4.
Target one Unit 12". Until the End of the Round, that Unit is eligible to make an Evade Roll against any attacks targeting it.
Target one Mechanical or Psionic Unit 8". Until the End of the Round, after that Unit resolves an Active or Reaction (excluding abilities granted by a Tactical Card or Faction Card), it suffers (3).
| Name | RNG | RoA | Hit | Dmg |
|---|---|---|---|---|
| Psi Blast | 8 | 1 | 3+ | 2 |
Target: AllSurge: Light (D3) Keywords: | ||||
| Name | RNG | RoA | Hit | Dmg |
|---|---|---|---|---|
| Strike | E | 1 | 4+ | 1 |
Target: Ground | ||||