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stimpacked
High Templar

Protoss

High Templar

SupportBiologicalLightPsionicGround
4/7
Speed
6+
Evade
5+
Armour
3
HP
3
Shield
G+A4 abs

Tier 1

1 - 1 models

Supply 0

Tier 2

2 - 2 models

Supply 1

Tier 3

3 - 4 models

Supply 2

Points130 S / 200 L
Our Minds as OnePassive

While this Unit's is 2, it gains the following effects: The first resolved by this Unit each Round has its PE cost reduced by 1 (to a minimum of 0). Apply a +1 to the dice rolled for its Psionic Storm .

Psionic StormActive · 2 Psionic Energy+20 pts

Set a Psionic Storm token 10" and Line of Sight of this Unit. This token is not removed if this Unit is Destroyed. At the End of each Phase, set a Psionic Storm Blast Template on the centre of this token. For each Unit that has at least one model whose base is partially covered by the template, roll 3 dice, plus 1 additional die for each model in that Unit whose base is partially covered. For each result of 5+, that Unit suffers an effect depending on the current Phase: Movement Phase: (1). Assault Phase: 1 Damage. If multiple effects trigger at the End of the Assault Phase, resolve them in the order specified in Part 8.9.4.

FarsightActive · 1 Psionic Energy+20 pts

Target one Unit 12". Until the End of the Round, that Unit is eligible to make an Evade Roll against any attacks targeting it.

FeedbackActive · 1 Psionic Energy

Target one Mechanical or Psionic Unit 8". Until the End of the Round, after that Unit resolves an Active or Reaction (excluding abilities granted by a Tactical Card or Faction Card), it suffers (3).

NameRNGRoAHitDmg
Psi Blast813+2

Target: AllSurge: Light (D3)

Keywords:

NameRNGRoAHitDmg
StrikeE14+1

Target: Ground