stimpacked

Zerg
Corpser (Roach)
CoreArmouredBiologicalGround
4/7
Speed
5+
Evade
3+
Armour
4
HP
2
Size
Gnd8"8 abs
Squad
1 - 1/0
2 - 3/1
-/0
BurrowActive
If this Unit is , it gains or loses the .
Tunneling ClawsPassive+10 pts
While this Unit has the , it may perform the Move and Run actions without losing that . It may also move through other Units’ bases.
Roachling InfestationActive
Once per Game. Resolve the (Roachling) effect.
Burrow AmbushPassive+20 pts
When this Unit is nominated to deploy from the , it may resolve the (18) effect from the 's . No model may be set 10" of any model. This Unit's Activation ends.
Glial ReconstitutionActive+20 pts
This Unit gains SPEED (1), or SPEED (2) if the Unit is .
| Name | RNG | RoA | Hit | Dmg |
|---|---|---|---|---|
| Acid Saliva Surge: - | 8 | 2 | 3+ | 1 |
RegenerationPassive
When this Unit becomes Activated, if it has the , resolve the (2) effect.
Hydriodic BilePassive+10 pts
This Unit's Acid Saliva weapon gains Surge Type: Light, and S Dice: D3+1.
Devastating ChargePassive
Immediately after this Unit completes a successful Charge, resolve the (3) 4+ effect.
| Name | RNG | RoA | Hit | Dmg |
|---|---|---|---|---|
| Claws Surge: Light (D3+1) | E | 3 | 4+ | 1 |
Points250 / 0