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stimpacked
Corpser (Roach)

Zerg

Corpser (Roach)

CoreArmouredBiologicalGround
4/7
Speed
5+
Evade
3+
Armour
4
HP
2
Size
Gnd8 abs

Tier 1

1 - 1 models

Supply 0

Tier 2

2 - 3 models

Supply 1

Tier 3

- models

Supply 0

Points220 S
BurrowActive · 2 Biomass

If this Unit is , it gains or loses the .

Tunneling ClawsPassive+10 pts

While this Unit has the , it may perform the Move and Run actions without losing that . It may also move through other Units’ bases.

Roachling InfestationActive · 2 Biomass

Once per Game. Resolve the (Roachling) effect.

Burrow AmbushPassive+20 pts

When this Unit is nominated to deploy from the , it may resolve the (18) effect from the 's . No model may be set 10" of any model. This Unit's Activation ends.

Glial ReconstitutionActive · 1 Biomass+10 pts

This Unit gains SPEED (1), or SPEED (2) if the Unit is .

NameRNGRoAHitDmg
Acid Saliva823+1

Target: Ground

RegenerationPassive

When this Unit becomes Activated, if it has the , resolve the (2) effect.

Hydriodic BilePassive+10 pts

This Unit's Acid Saliva weapon gains Surge Type: Light, and S Dice: D3+1.

Devastating ChargePassive

Immediately after this Unit completes a successful Charge, resolve the (3) 4+ effect.

NameRNGRoAHitDmg
ClawsE34+1

Target: GroundSurge: Light (D3+1)