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Faction Breakdown: Terran

Stimpacked·April 8, 2026
terranfactionstrategy

Terran is the adaptable, ranged-focused faction in StarCraft TMG.

Strengths - Ranged firepower at mid-range - Stimpack for burst speed - Most units can target Flying enemies - Deep upgrade trees

Key Units Marine (Core, 160/210 pts): Bread and butter. 6 or 9 models. C-14 Rifle hits air. Stimpack and Combat Shield for versatility.

Marauder (Core, 150/280 pts): Armoured brawler. Quad K12 punishes ground targets. Veteran of Tarsonis, Kinetic Foam, and Laser Targeting Systems are all strong upgrades.

Goliath (Elite, 190 pts): Anti-air specialist with Hellfire Missiles. High HP.

Jim Raynor (Hero, 230 pts): Expensive, powerful, unique. Pack him with Raynors Raiders.

Medic (Support, 110 pts): Healer with 7 abilities. Keeps your squads fighting.

Faction Cards Raynors Raiders: 3 Core, 1 Hero, 1 Support. Run Raynor plus Marines. Terran Armed Forces: 3 Core, 1 Elite, 1 Support. Trade the Hero for a Goliath.

Tips - Marines per point are your most efficient spam unit - Always cover anti-air - Stimpack costs HP so use it tactically, not reflexively